The Archive
Fluoddity
a field guide to a universe that only exists inside one GPU
as observed by Oops! All Paperclips
This section of streamline_trace.glsl is the…
collected 17 August 2026
The artist's note
This section of streamline_trace.glsl is the most relevant if you want to mess with streamline particle physics or change how each sound sample is calculated (raw_power becomes the sample). As you can see, I actually have the streamlines flowing at right angles to the actual trail field right now
from the expedition record — not yet hung in a room
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